Reprioritization: Cubes wins. Users wanted.
Wednesday, October 5th, 2011 10:06![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
In September, I wrote of my new project Cubes that “unfortunately, it wasn't an idea for either of my course projects this semester.” Since I have completely failed to find motivation for the course-related project I had planned to do, þreader (a thread-emphasizing feed reader; you can read the project introduction), I have decided to make the best of it and somehow make Cubes into the needed project.
I will therefore be using Cubes as my project for the course CS459 Human-Computer Interaction; the main consequence of this is that I need to actually study the potential users of my system.
So. To recap, Cubes is a block game (like Minecraft) where the blocks are made out of blocks; in principle, you should be able to build a complete custom block game from scratch simply by building the appropriate block-set, out of blocks. If you're a potential user of a game like this, and interested in giving me data (surveys, interviews, etc.), let me know. I will have something for you within the next few days.
Also, the live version of Cubes now supports load/save (either to Local Storage or by cut-and-paste of text (!)), so you can save your work! (I don't promise not to change the world format incompatibly, though.)
(no subject)
Date: 2011-10-05 20:11 (UTC)(no subject)
Date: 2011-10-21 02:18 (UTC)